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Komix
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    14 Game Reviews w/ Response

    All 69 Reviews

    Finally I can earn 5 Stars on Newgrounds!

    BoMToons responds:

    You’ve come closer than most irl!

    awesome, nice job

    molkman responds:

    Danke!

    Awesome!

    Now, that was cute.

    It could make a very good game. Where you have to form a certain amount of certain molecules. (Maybe even 3d) I d like to do one. :-D

    anyway, very nice

    and btw, H2O has an angle of 120° that means, the H s would have more distance between them.

    -Komix

    Ansel responds:

    it was gonna be a game, but then.. it wasn't. also, it's just a diagram. if i was drawing an actual water molecule and wasn't concerned about the valenece elctrons, then i'd draw it that way.

    medium

    it's basicaly not bad, but it's pretty unfair...

    if you are lucky you get new guns otherwise you re fucked....

    nice fire though :-D

    -Komix

    ZT responds:

    Wooo! Thanks for playing :)

    Pretty cool

    I like the controls. the game play was a bit simple. you could have done more diferent enemies (I ve seenonly 4 so far) It is a pitty, the 4 balls turned into one when you shot them. I would rather make them to 4 and use less of the whole object.

    Avarege game but great game for an NG user after clockday. :-D

    next tiem you could add more wepaons enemies bigger gamescene (maybe sidescroling) and improve the gameplay. add some variaty.

    Komix

    derekbeau responds:

    There are a total of 5 different enemies.

    The four balls turn into one because when they turned into four, the screen got WAY too filled up and it made the game impossible/not fun.

    I will definately be adding more weapons and enemies when I make a sequel. As for the levels, I don't think I will make it a scroller, but will probably have different envoirnments and maybe some bosses.

    Great

    That's much better then your previouse work.

    I really like your style.

    The gameplay was cool. I loved the thing with the catching creatures. especially to ride them.

    Also cool was that you were able to go everywhere. not only a predone path like in your previouse stuff.

    riding down the trees was also cool. You could have made the boss figth shorter or more weak points you have to destroy till he dies.

    Good Job!

    Komix

    popopt responds:

    more weak points is a cool idea, like on his knees or head, and different parts could have different weaknesses - riding the creatures is my favorite part too:) thanks for the inspiration

    Cool

    Good to see more of you. I really like your style. What render program do you use?

    The gameplay was also quite ok. Sometimes vehicles exploded without reason. is that because they were to near each other? Maybe you should just make ti taht they don't hit each other (so spawn far enough from each other:

    Maybe you should have the HUD default on.

    Overall good Job

    Komix

    errollww responds:

    I use Swift 3D v 4.5. It's the only modelling program I can get the hang of :D

    Ok

    Man that was an evil frame rate. you can't make such a game with the standart frame rate. take at least 20

    you better make your pictures yourselfe. this sucked. and when you have ligth effects you take them in a diferent movieclip and don't rotate them.

    ah yeah and you have to show the cursor agaian with the reset cursur button.

    you got a long way to go.

    Komix

    Zerobeam responds:

    '0_o Thanks for the review!

    Haha nice

    I liked it.

    But if you want to call it a game you should better also make an ending for when you lose the figth.

    And funny: in the film your crab has the big claw on one side, and when you figth it is the other way round. :-P

    Komix

    ScienceSkunk responds:

    Hey Thanks for the review Komix,

    Yeah I think I would do that if I weren't so lazy. An alternate ending would have been cool.

    Haha now I think about it ? Yeah it does doesn't it ? Never realised that !

    Thanks again man

    Not bad

    A nice small game. I like it, when the file size is smal! :)

    Maybe you should add some graphics. (an animation, when you hit the wall, or a trace for the ball) and maybe also sound.

    Good job

    Komix

    Alphabit responds:

    Thx Komix, i didn't want to work too much on it because, as i said, it was just a mistake which i made a game with. But i can see ways to make it better.

    Game developer and Youtube creator. Get hyped for my new games!.... eventually

    Florian Himsl @Komix

    Age 36, Male

    Austria

    Joined on 12/18/05

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